Skill: Weapon

Skill_Weapon

From time to time you will receive extra skill points. Their total number will depend on the level of your character.

Use these skill points to gain the necessary skills in the “Weapon” tab of “Skill” window.

You can also redistribute skills in a different sequence. To reset the skills required Power Circuit Breaker (PCB).

You can get it for free in the game or buy credits at any time and exchange them to PCB. At the time of writing the price is 100 credits.

Level 1-19

Skill Energy/Cooldown Lv1 Lv2 Lv3 Lv4 Lv5 Requires
BombardSkill_Bombard

25 Energy

3 Seconds

Captain LVL Weapons
X 120% 130% 140% 150% 160% 1 Disruptor Beam

Bombard target with a powerful shot.

Deals {X}% + {Y} damage.

Y 100 150 200 250 300
Z  –  –  –  –  –
Skill Energy/Cooldown Lv1 Lv2 Lv3 Lv4 Lv5 Requires
Rapid Shot
Skill_Rapidshot

35 Energy

4 Seconds

Captain LVL Weapons
X 85% 95%  105% 115% 125% 8 Phaser Beam

Antiproton Beam

Plasma Beam

Polaron Cannon

Phaser Array

Multiple phaser arrays fire rapidly fire at the enemy, dealing {X}% damage to all starships in the first row.

Y  –  –  –  –   –
Z  –  –  –  –  –

Level 20-39

Skill Energy/Cooldown Lv1 Lv2 Lv3 Lv4 Lv5 Requires
Deadly Strike
Skill_Deadlystrike

40 Energy

8 Seconds

Captain LVL Weapons
X 150% 175%  200% 225% 250% 30 Polaron Beam, Tetryon Beam, Tetryon Cannon

Launches a deadly piercing beam. Deals {X}% damage to entire column.

Y  –  –  –  –   –
Z  –  –  –  –  –
Skill Energy/Cooldown Lv1 Lv2 Lv3 Lv4 Lv5 Requires
Distraction
Skill_Distraction

40 Energy

15 Seconds

Captain LVL Weapons
X 110% 120% 130% 140% 150% 35 Phaser Light Cannon

Deals {X}% damage to random targets in the back row and reduces their Hit Rate by {Y}% for {Z} second(s).

Y 30% 35% 40% 45% 50%
Z 6 7 8 9 10
Skill Energy/Cooldown Lv1 Lv2 Lv3 Lv4 Lv5 Requires
MultiShot
Skill_Multishot

50 Energy

5 Seconds

Captain LVL Weapons
X 110% 120%  130% 140% 150% 37 Disruptor Light Cannon, Polaron Turret

Bombard target 3 times. Deals 3 x {X}% damage.

Y  –  –  –  –   –
Z  –  –  –  –  –
Skill Energy/Cooldown Lv1 Lv2 Lv3 Lv4 Lv5 Requires
Antiproton Pulse
Skill_Antiprotonpulse

60 Energy

20 Seconds

Captain LVL Weapons
X 150% 160%  170% 185% 200% 39 Antiproton Light Cannon

Deals {X}% damage and 50% chance immobilizes all enemies for 5 second.

Y  –  –  –  –  –
Z  –  –  –  –  –

Level 40-59

Skill Energy/Cooldown Lv1 Lv2 Lv3 Lv4 Lv5 Requires
Pulse
Skill_Pulse

70 Energy

10 Seconds

Captain LVL Weapons
X 15% 16% 17% 18% 20% 42 Plasma Light Cannon, Polaron Light Cannon

Assaults target with a continuous pulse beam that ignores shields and deals damage directly to hull. Deals damage equal to {X}% of the target’s current durability. The skill deals damage equal to 1000*level of skill when you use it at the boss battle.

Y  –  –  –  –   –
Z  –  –  –  –  –
Skill Energy/Cooldown Lv1 Lv2 Lv3 Lv4 Lv5 Requires
Restraining Force Field
Skill_Restrainingforce

70 Energy

20 Seconds

Captain LVL Weapons
X 40% 45% 50% 55% 60% 51 Tetryon Light Cannon, Phaser Turret

Slows all enemy ship Attack Speeds by {X}% for {Y} seconds

Y 4 5 6 7 8
Z  –  –  –  –  –

Level 60-79

Skill Energy/Cooldown Lv1 Lv2 Lv3 Lv4 Lv5 Requires
Disruptor Ray
Skill_Disruptorray

80 Energy

10 Seconds

Captain LVL Weapons
X 150% 160% 170% 185% 200% 61 Disruptor Turret

Continuously hits the target with a polaron beam to break up the hull, deals {X}% damage and decreases {Y} armor of the enemy for {Z} seconds.

Y 150 175 200 225 250
Z 6 7 8 9 10
Skill Energy/Cooldown Lv1 Lv2 Lv3 Lv4 Lv5 Requires
Antiproton Storm
Skill_Antiprotonstorm

90 Energy

20 Seconds

Captain LVL Weapons
X 230% 260% 290% 320% 350% 66 Antiproton Turret, Plasma Turret

Launches a highly compressed amount of energy creating a powerful shock wave. Deals {X}% damage.

Y  –  –  –  –   –
Z  –  –  –  –  –
Skill Energy/Cooldown Lv1 Lv2 Lv3 Lv4 Lv5 Requires
Titan’s Arrow
Skill_Titansarrow

100 Energy

15 Seconds

Captain LVL Weapons
X 400% 420% 440% 470% 500% 75 Tetryon Turret, Plasma Heavy Cannon

Launches a massive shot. Deals {X}% damage.

Y  –  –  –  –   –
Z  –  –  –  –  –
Skill Energy/Cooldown Lv1 Lv2 Lv3 Lv4 Lv5 Requires
Shaped Beam
Skill_Shapedbeam

150 Energy

5 Seconds

Captain LVL Weapons
X 160% 78 Thor’s Hammer

Gathers energy then releases multiple beams to strike all enemies. Deals {X}% damage and causes {Y}% periodic {Z} times.

Y 30%
Z 3


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