Klingon Starships

KDF Starships

Raptor

Raptor

The hull of a Raptor-class scout ship is comprised of a coherent, molecular alloy, that is reinforced and twice as thick as that of the Enterprise NX-01.

Strength

175

You need to know:

The Raptor is the most basic starship with very low defense. Its attack is similar to the K’vort.

Requirements:

Metal: 2000

Shipyard: LV1

Ship tech: –

Synergen A: 25

Time 0h 0m 54s (for “Automated Ship Station” LV1)

B'rel Bird Of Prey

B’rel Bird Of Prey

Thе smaller Bird-of-Prey class, in use within the Klingon Empire since the 2280s. The vessel’s disrupter banks were modified to bombard the surface from low orbit with tetryon particles which disarmed all directed energy weapons.

Strength

219

You need to know:

The B’rel is a medium-sized basic starship.

Requirements:

Metal: 4000

Shipyard: LV2

Ship tech: LV1

Synergen A: 50

Time 0h 1m 47s (for “Automated Ship Station” LV1)

D12 

D12

The D12 class was a type of Klingon bird-of-prey in service to the Imperial Klingon Defense Force in the 24-th century. Retired due to flaws, it has been retrofitted with proper cloaking technology.

Strength

309

You need to know:

А defensive starship with increased durability and a shield that is suitable to absorb firepower in the front row.

Requirements:

Metal: 8000

Shipyard: LV3

Ship tech: LV3

Synergen A: 75

Time 0h 2m 40s (for “Automated Ship Station” LV1)

K'vort Bird Of Prey

K’vort Bird Of Prey

A Iarger variety of the Klingon bird-of-prey, as seen in the alternate timeline of the 20-year, Klingon-Federation War.

Strength

437

You need to know:

The game’s initial flagship is also the first starship with good overall performance in the early period of the game. Its strength is rated level 2 and its firepower and survivability exceed the B’rel and 012’s in all ways. Compared with the Constitution of the Federation, it has lower durability but higher shields. lts actual combat performance is typically better than the Constitution.

Requirements:

Metal: 12000

Shipyard: LV5

Ship tech: LV5

Synergen A: 100

Time 0h 8m 52s (for “Automated Ship Station” LV1)

D5

D5

The D5 class battle cruiser was a type of large warship that was in service with the Klingon imperial Fleet during the middle of 22-nd century.

Strength

543

You need to know:

DS-class ships are very fast with higher starting energy, energy growth and max energy. Its firepower surpasses the first 4 starships. This is the first offensive starship in the game. However, due to its low durability, it can only be placed in the back row.

Requirements:

Metal: 30.000

Shipyard: LV7

Ship tech: LV7

Synergen A: 500

Time 0h 11m 49s (for “Automated Ship Station” LV1)

D7

D7

The workhorse of the Klingon fleet during the 22603, the D7 preceded the K‘t‘inga-class. Kototh’s ship was the I.K.S. Gr’oth.

Strength

751

You need to know:

D7 is the first defensive-type starship. Its firepower is a bit higher than the K’vort.

Requirements:

Metal: 50.000

Shipyard: LV9

Ship tech: LV9

Synergen A: 2000

Time 0h 14m 47s (for “Automated Ship Station” LV1)

B'rel Maveq

B’rel Maveq

А new design created by using elements of the D5 and raptor ships.

Strength

1041

You need to know:

Аn offensive starship with level 3 strength, the B’rel Maveq has no edge in energy aspects, but its durability is much higher than a 05.

Requirements:

Metal: 60.000

Shipyard: LV11

Ship tech: LV11

Synergen A: 14.000

Time 0h 17m 44s (for “Automated Ship Station” LV1)

K't'inga

K’t’inga

This class of Klingon ship replaced the D7 class battle cruiser around 2270. K‘t‘inga-class battle cruisers are among the smaller Klingon ships.

Strength

1611

You need to know:

The K’t’inga is an enhanced version of the 05 with higher energy, energy growth, max energy and firepower. Compared with the second starship of the same type in the Federation. The K’t’inga is obtained later, but its firepower is overwhelming. Its low survivability is its critical defect.

Requirements:

Metal: 80.000

Shipyard: LV13

Ship tech: LV13

Synergen A: 16.000

Time 0h 20m 41s (for “Automated Ship Station” LV1)

mong'aD'Duj

mong’aD’Duj

The Mong‘aD’Duj was the Klingon attempt to create a starship that could defensively stand up to enemy ships without relying on cloaking technology.

Strength

1882

You need to know:

The Mong’aD’Duj is the first Klingon starship that can compete against the Federation starships in defense, but its power is merely equal to the Lv.1 Zephyr. In spite of that, its useful in that it relieves the problem of a lack of defenders in the first row.

Requirements:

Metal: 100.000

Shipyard: LV15

Ship tech: LV15

Synergen A: 50.000

Time 0h 23m 38s (for “Automated Ship Station” LV1)

Vor'Targ

Vor’Targ

The Vor’Targ is an improved design of the mong’aD’Duj, improving the firepower and shields with the same defensive strength.

Strength

2543

You need to know:

А starship with level 4 strength, the Vor’Targ has stronger firepower, durability and shield than the Mong’aD’Duj. Its increased durability has made it the starship of the highest survivability in the two factions.

Requirements:

Metal: 120.000

Shipyard: LV17

Ship tech: LV17

Synergen B: 50.000

Time 0h 26m 35s (for “Automated Ship Station” LV1)

Vor'cha

Vor’cha

The upgraded cruiser echoes traditional Klingon battle cruiser design, with the noted development of a new foredeck protrusion and warp nacelles that тою closely resemble Starfleet designs.

Strength

3402

You need to know:

The Vor’cha is another offensive starship and an upgraded version of the K’t’inga. It has higher firepower and more than twice the durability and shield of the K‘t’inga. It can more effectively output firepower and won’t be defeated by area attacks. With the fastest 1.7 firing rate in the game. it can kill light targets quickly. but its firepower will be severely inadequate against high-armor targets.

Requirements:

Metal: 130.000

Shipyard: LV19

Ship tech: LV19

Synergen B: 60.000

Time 0h 31m 01s (for “Automated Ship Station” LV1)

Tu'noH'Duj

Tu’noH’Duj

The Tu‘noH’Duj’s unique design gives it superior durability in the face of enemies.

Strength

4285

You need to know:

The Tu’noH’Duj is a defensive starship that earns the advantage in its level bracket for the Klingon faction. Its durability is one level higher than the Federation ship at the same level.

Requirements:

Metal: 140.000

Shipyard: LV21

Ship tech: LV21

Synergen B: 75.000

Time 0h 35m 27s (for “Automated Ship Station” LV1)

Ho'ejDo

Ho’ejDo

Strength

You need to know:

The Ho’ejDo is a starship with level 5 strength. Compared with the prior Tu’noH’Duj, it has higher durability and shields. Plus, its firepower increases significantly. Since it’s a medium-sized ship, it also has a faster traveling.

Requirements:

Metal: 160.000

Shipyard: LV24

Ship tech: LV24

Synergen B: 150.000

Time 0h 0m 0s (for “Automated Ship Station” LV1)

Negh’Var

Strength

You need to know:

The Negh’Var is the last starship with high starting energy, energy growth, and max energy in the Klingon faction and also serves as a replacement for the Vor’cha.

Requirements:

Metal: 180.000

Shipyard: LV27

Ship tech: LV27

Synergen C: 125.000

Time 0h 0m 0s (for “Automated Ship Station” LV1)

Mupwi’Duj

Strength

You need to know:

The Mupwi’Duj is the strongest moving fortress in the Klingon faction with level 6 strength. Its attributes are similar to the Stellar of the Federation: slow, heavy artillery, high durability and shield. However, its shield and firepower are higher than the Stellar, but the durability gap between the two ships is large. This means it typically requires more maintenance fees.

Requirements:

Metal: 200k

Shipyard: LV31

Ship tech: LV31

Synergen C: 200.000

Time 0h 0m 0s (for “Automated Ship Station” LV1)

Vor’Qan

Strength

You need to know:

The Vor’Qan is the Klingon faction’s ultimate starship. It has medium-speed artillery attacks that are much stronger than the Mupwi’Duj’s actual firepower. but a lower durability and shield than the Mupwi’Duj. It can prove useful defending against heavy starships along with the Mupwi’Duj. Both are even faster than medium-sized Federation starships at the same level.

Requirements:

Metal: 200k

Shipyard: LV31

Ship tech: LV31

Synergen C: 200.000

Time 0h 0m 0s (for “Automated Ship Station” LV1)



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